Viktor McDough

Cinematic Character Made for my bachelor degree project.

Maya / 3dsMax / Zbrush / Photoshop / Topogun / xNormal / nDo2

 

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-Fire: Mathieu Vincent  http://matvincent.com/

-Rigging and Sim: Maxime Olivier Masse http://maxxe.ca/ 

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Zbrush

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Construction

Face Texture

Jacket Texture

Leather Texture 

Cloth Texture

Props

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Construction

                                                     Revolver Texture                                                                  Cigar Texture                                           Torch Texture

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