Viktor McDough
Cinematic Character Made for my bachelor degree project.
Maya / 3dsMax / Zbrush / Photoshop / Topogun / xNormal / nDo2
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-Fire: Mathieu Vincent http://matvincent.com/
-Rigging and Sim: Maxime Olivier Masse http://maxxe.ca/
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Zbrush
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Construction
Face Texture
Jacket Texture
Leather Texture
Cloth Texture
Props
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Construction
Revolver Texture Cigar Texture Torch Texture















